@Variable[HBoss]>=[5] You made it all the way through! #DT @Goto(5Win)
@Variable[HBoss]>=[4] 4 out of 5 bosses! #DT @Goto(4Win)
@Variable[HBoss]>=[3] 3 out of 5 bosses is okay I suppose.. #DT @Goto(3Win)
@Variable[HBoss]>=[2] You only defeated two bosses.. #DT @Goto(2Win)
@Variable[HBoss]>=[1] 1 Boss is all you could defeat #DT @Goto(1Win)
@Variable[HBoss]>=[0] Well dead on the first boss #DT @Goto(0Win)
(5Win)
I'm impressed #SlaveName #DT
Not many have made it all the way through! #DT 
You've definetly earned a reward! #DT
A big one too #DT
I just transfered 1000 gold to you! #DT @ChangeVar[GNMGold]=[GNMGold]+[1000]
Congratulations! #DT
@NullResponse @Interrupt(GNMBackgroundBase)
(4Win)
4 wins is actually rather impressive slave.. #DT 
It's not 5 wins, so let me tell you what #DT 
I'm sending you gold #DT 
But also giving you punishment points #GNMGrin #DT @ChangeVar[GNMGold]=[GNMGold]+[750]
It is Halloween afterall #DT @ChangeVar[GNMPPoints]=[GNMPPoints]+[200]
It's suppose to be scary #GNMGrin #DT 
@NullResponse @Interrupt(GNMBackgroundBase)
(3Win)
3 wins <i>is</i> something #DT 
It's not 5 wins, so let me tell you what #DT 
I'm sending you gold #DT 
But also giving you punishment points #GNMGrin #DT @ChangeVar[GNMGold]=[GNMGold]+[500]
It is Halloween afterall #DT @ChangeVar[GNMPPoints]=[GNMPPoints]+[300]
It's suppose to be scary #GNMLol #DT 
@NullResponse @Interrupt(GNMBackgroundBase)
(2Win)
2 wins.. #DT 
Not sure what to think about it.. #DT 
I'm sending you <i>some</i> gold #DT 
But also giving you punishment points #GNMGrin #DT @ChangeVar[GNMGold]=[GNMGold]+[250]
It is Halloween afterall #DT @ChangeVar[GNMPPoints]=[GNMPPoints]+[400]
It's suppose to be scary #GNMLol #DT 
@NullResponse @Interrupt(GNMBackgroundBase)
(1Win)
1 win #DT 
Pathetic.. #DT 
To honor the spirit of Halloween
I'm giving you punishment points #GNMGrin #DT
It is Halloween afterall #DT @ChangeVar[GNMPPoints]=[GNMPPoints]+[500]
It's suppose to be scary #GNMLol #DT 
@NullResponse @Interrupt(GNMBackgroundBase)
(0Win)
0 wins #DT 
Super pathetic.. #DT 
To honor the spirit of Halloween
I'm giving you a lot of punishment points! #GNMGrin #DT
It is Halloween afterall #DT @ChangeVar[GNMPPoints]=[GNMPPoints]+[650]
It's suppose to be scary #GNMLol #DT 
@NullResponse @Interrupt(GNMBackgroundBase)